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While James Cameron is busy crafting his Avatar universe with multiple sequels, Ubisoft is working on a game for the franchise. For now, the publisher is ready to talk only minor details. Massive Entertainment, the studio behind last year’s The Division, is in charge of bringing Pandora to PC and consoles. What consoles specifically is currently unknown. Additionally, the game, which is currently without a title, will be made on the developer’s Snowdrop engine, the same game engine that helped power a crisis-stricken Manhattan in The Division.
James Cameron had the following to say of the partnership between Ubi, Lightstorm Entertainment and Fox Interactive:
“What impressed me about Massive were the group’s passion for this project, and the power of its Snowdrop engine. With the power of [Snowdrop], and the team’s passion and obsessive focus on detail, we know they’re the right group to bring the beauty and danger of Pandora to life.”
Again, details are scarce. However, in a video accompanying the announcement, Ditte Deenfeldt (Massive’s associate creative director), teased that in their game “every player gets to choose how they want to experience this incredible universe.” Does this mean we should be expecting something open-world, akin to what Ubi has come known for? It sure would be exciting. Also unclear is whether or not the game will be an extension of Cameron’s world, or a telling of the happenings in Pandora independent of the films.
This won’t be the first time the world of Avatar is offered in a playable fashion. In 2009, Ubisoft Montreal launched James Cameron’s Avatar: The Game to poor reviews and little fanfare. With licensed games now being taken far more seriously after what WB was able to accomplish with their Arkham series, improved quality is a must.
While we await more news on Avatar’s second run as a game, we can happily look forward to the first film’s sequel set to release in 2018.
Image: 20th Century Fox